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1. Incursion 1.1.1 Deployment on Friday, January 21 - in EVE Information Portal [original thread]
Any word on the new contract system? Its been linked in the patchnotes from 1.1 release on and its still not there apparently.
- by Arshes Nei - at 2011.01.21 14:57:00
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2. New Dev Blog: Account Security Improvements Part I - Phishing - in EVE Information Portal [original thread]
Personally i think that ANY communication with CCP, bar password resets, should be done via EvE-Gate. The way i see it you are already "hosting" a personal mail account for every eve player, i would imagine that it would be alot harder for a scamm...
- by Arshes Nei - at 2011.01.21 13:59:00
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3. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Edited by: Arshes Nei on 21/05/2008 18:51:10 Originally by: Darahk J'olonar Well then how can you include one without excluding the other? By standing. Require something like a +4 or even +5 standing and holding that standing to...
- by Arshes Nei - at 2008.05.21 18:50:00
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4. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Edited by: Arshes Nei on 21/05/2008 18:46:59 Originally by: nihlanth That's only because we were 'forced' to join alliances because many corps are in alliances. Maybe there are a larger portion of player that have no desire to be in a...
- by Arshes Nei - at 2008.05.21 18:44:00
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5. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Quelque Chose The point there is simply that it's not a case of "off to the front or you're a traitor." In CVA's case I think one could hardly expect them to stop defending their own space given that the Amarr Navy hasn't b...
- by Arshes Nei - at 2008.05.20 12:32:00
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6. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Haulragh And I am asking myself what will prevent the big 0.0 alliances or the pirate corps to camp the ls gate or the deadspace in the factionnal warfare systems. If the fw is made for new pvpers they will still be instakil...
- by Arshes Nei - at 2008.05.20 11:58:00
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7. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Quelque Chose I guess all the people who stay home and build tanks and bombers during a war instead of fighting at the front are disloyal then. Quick, let's get the Committee on Unamerican Activities out to Northrop- Grumma...
- by Arshes Nei - at 2008.05.20 11:26:00
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8. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Granmethedon III Originally by: Sin Anger I think most of the problems with alliances in FW would be solved by setting the required standings to +0.5 for individuals +2.5 for corps +4.0 for alliances (corps, allianc...
- by Arshes Nei - at 2008.05.20 09:12:00
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9. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Sin Anger I think most of the problems with alliances in FW would be solved by setting the required standings to +0.5 for individuals +2.5 for corps +4.0 for alliances (corps, alliances standings == avg over the crowds ofc)...
- by Arshes Nei - at 2008.05.20 08:38:00
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10. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Masu'di Having always been more interested in immersion rather than roleplay, maybe i'm missing something. But what say is wrong, for example, with CVA sending off a "detachment" to fall under the command of the Amarrian ge...
- by Arshes Nei - at 2008.05.20 08:05:00
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11. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Edited by: Arshes Nei on 19/05/2008 18:35:15 Originally by: Elsebeth Rhiannon Three fallacies at play here: alliance = big, corporation = small alliance = 0.0, corporation = above 0 alliance = isolationist, corporation = open to ...
- by Arshes Nei - at 2008.05.19 18:20:00
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12. Live Dev Blog on Empyrean Age, Thursday 15 May, 20.00 to 21.00 GMT - in EVE Information Portal [original thread]
Originally by: Oakrayven You ask that last question as if you thought they actualy think things through to their logical conclusion and not to whatever wishfullfilling conclusion they hope to get out of the process. Dont get me worng, o...
- by Arshes Nei - at 2008.05.17 22:11:00
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13. Live Dev Blog on Empyrean Age, Thursday 15 May, 20.00 to 21.00 GMT - in EVE Information Portal [original thread]
So your forcing roleplayers to disband their alliances if they want to take part in FW? Sorry but that sucks. Ask yourself WHY you gave us the ability to form playerowned corps and alliances in the first place, and see this in the context of ambul...
- by Arshes Nei - at 2008.05.17 20:29:00
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14. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
Edited by: Arshes Nei on 30/10/2007 22:28:53 Originally by: Rob Adams CCP, the biggest thing I've always wanted changed, and what I assumed would be fixed in any UI revamp, is the chat system. Please, please, allow us to send and recei...
- by Arshes Nei - at 2007.10.30 22:28:00
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15. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
This is really getting out of hand. Whatever you think about these changes, getting angry and calling devs names wont help anybody . Those guys at ccp are doing their job, they dont want to ruin your gameplay, murder your dog or snatch your girlf...
- by Arshes Nei - at 2007.10.23 21:34:00
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16. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Disco Flint Originally by: Shadowsword I believe that each time you fire a missile at the npc, the npc has a fixed chane of launching a defender. So the decrease of dps due to npc defenders shouldn't change. You...
- by Arshes Nei - at 2007.10.23 19:12:00
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17. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
This looks very good for, pretty much as i expecteded(but not hoped for sadly). Let me go through them by type: EW Frigs Sentinel: Not half as bad as people make it out. This is a frigate guys, lets not think about what 300cap/6sec over 18km w...
- by Arshes Nei - at 2007.10.23 18:58:00
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18. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
There are 2 reasons carriers/moms are at the frontlines. 1. To use their fighters/drones. 2. To repair other capitals. If carriers have to delegate fighters anyway, there is no reason to not just delegate ALL of your fighters. If you delegate ...
- by Arshes Nei - at 2007.10.21 21:25:00
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